Thursday, 10 February 2011

Sand Box V Theme Park

This will be my 3rd attempt this week, to write something.

I've been having some kind of writers block, ok I'm no writer, as many who freak-went this blog well and truly know :)
It was more of trying to stay on topic, so lets hope this time I don't jump around to much.

Well lets get started.

Tuesday, 8 February 2011

Loguns - SWTOR Combat Animations Compilation

For those that have a YouTube account, I would suggest you head over to Loguns account and sub.

I've followed him for some time now, and have to say he always brings out very nice videos. This latest offering, shows us just how many skills we have seen so far.
Which kind of took me back a bit, as I had no idea just how many we have seen over the years. They do tend to get lost within the mix of the constant update.

I've played many games, and on the hole TOR just has some of the sweetest combat I've ever come across.
So with out further ado heres the video enjoy.


Monday, 7 February 2011

Friday Update- Dev Snooze Point.




Now I'm not going to lie here, I kind of skimmed over this Dev Blog. But like the cat above could not get to the end.

Which is kind of strange for me, as normally I like these Dev Blogs. It should of read, Story, FlashPoint,Story and more Story, dungeon, multi-player with Story.

Kind of unimpressed by the hole thing, though I understand why with Pax just around the corner. So keep bring the snooze, till we can (fingers crossed) get some real info.

Oh yeh find the full thing here.

Tuesday, 1 February 2011

EA Q3 2011 Roundup

 EA Logo 

 Because I'm not the most attentive person in the world, I did not take everything down, as I know someone would do that anyway.

So a Big UPS to Ask A Jedi for doing all the hard work :)

The following is a round up of what went down :-

[5:01pm] – John Riccitiello – continue to concentrate on fewer, bigger, better games
[5:04pm] – Focus on digital – growth 39% year over year
[5:05pm] – Announce a $600 million share buyback
Note: there is no mention of TOR or FY12 in any of the released documentation.
[5:19pm] – TOR will ship in Calendar 2011, after Fiscal 2011 – in Fiscal 2012
[5:20pm] – Will not share more detail until next quarter. They
Note: So basically, nothing has changed but we’ve got no new information. The release is still on track for FY12, CY 11. The window is a little bigger than most TOR fans may want to hear though :)
[5:22pm] – Just ran through a list of releases, which didn’t include TOR
Note: They seem to be keeping specific TOR info close to the chest for competitive reasons.
Note: So, look for TOR release info when they talk about Q4 earnings, sometime in May.
[5:28pm] – Q&A Starting, we are queued up for one.
[5:34pm] – Question About TOR business model
[5:35pm] – “Another north of a million is a substantially profitable business”
[5:36pm] – “Don’t refer to gamer blogs for guidance” (re: EA Louse $300 million budget crap.)
[5:38pm] – “Game is looking very good – beta scale testing over the coming months”
[5:49pm] –  Mike Hickey from Janco just asked a question… non TOR-related.
[5:52pm] – Piper Jaffray – Asked “How big is the opportunity for Star Wars, in terms of # of users?”
[5:53pm] – EA Comments on their “chief competitor” having 12 million subscriptions, but doesn’t have to challenge the market leader. But also have no intention to remain a “distant” #2
[5:56pm] – “The market will be receptive to light sabers vs. swords.”
[6:00pm] – Q&A and Call is wrapping up.

Biggest thing I got from all this in respect to TOR, is that game testing seems to be getting filled out some what in the next few months. Not sure how many more will get a taste, or how many there is testing atm. But anything that give us a little hope is alway good :)

Sadly no clear cut release date has come in, though on the bright side, TOR could still ship in the spring.
Lets hope PaxEast sheds more light on this subject, as every follower is itching to get there hands on this game.

TOR's Latest News Snips

First off a massive Gratz to Brandon Miletta, who has secured a place on the BW team working on SWTOR.
As an avid fan of the game, this will be a dream job for him. I would like to wish him the best of luck.

Sadly this also means that TOROCast will loose him as a 1 of the team, but I'm sure they are as stocked as anyone, that 1 of there own has made good  :)



EA has this little thing on today, the Electronic Arts Q3 2011 Earnings Conference Call. 
We may get a little more info on the expected release date on TOR. Well maybe not an exact date, most likely which quarter TOR is heading for.

LeveL Cap 50
We may have had a strong feeling that the lvl cap would indeed be lvl 50, but for the 1st time it has been conformed. 
As of this moment, max level is 50. This is unlikely to change before we ship, but you know, the usual qualifiers apply.

Monday, 31 January 2011

Why Do You Get Hooked ?

I've often pondered, why some games seem keep players playing long after the fun runs out.

Of coarse there are many answers to this question. Guilds, raids, PvP, crafting and housing are just a few.
But the thing we should really ask ourselves is, why did we get hooked in the 1st place.


Sunday, 30 January 2011

Friday Update FLASH.... AAASSHHH !!!


Dan Dan Dan Dan Dan  FLASH.... AAASSHHH !!! Your the hero of the Universe.

Flash indeed, a nice Friday update.


Tuesday, 25 January 2011

Auction House V Player Vending (TOR Style)

No matter which MMO you tend to play you would of come across an Auction House (AH) at 1 time or another. It does the job that is was made for, but lets face it. The example below, does not promote any player interaction what so ever. 


Now we know TOR will have the AH, to sell and trade. But for me its lacking in so many ways, I normally stay away from these places if another option is open to me. But what other ways are there to go about this ?

Monday, 24 January 2011

Quesh, Poisoned Planet



I had a good feeling about this Fridays update, and I was not disappointed.

In a distant corner of Hutt Space, the poisonous planet Quesh orbited untouched for centuries, until the surprising discovery of rare adrenal chemicals drew the Galactic Republic to further explore this dangerous world. Unable to process the chemicals into adrenals, however, the Republic was forced to turn to the Hutts for help.
Recently, the Sith Empire learned of this secret and lucrative operation, and swiftly came to steal the prize. The battle over this toxic treasure may be one of the most brutal ground conflicts the galaxy has ever seen, but the winner will gain access to powerful adrenals and a source of extreme wealth.
Access the HoloNet to learn more about Quesh. Check out this video to visit the poisonous world, and don’t forget to visit the media section for never-before-seen screenshots, concept art, and wallpapers showcasing the planet.

Thursday, 20 January 2011

The Fallen Few (Burnout)

Those of us that play MMOs and games over a prolonged amount of time. Know that at some point it may lead to burnout.

The very 1st time I came across this was back in the times of Ultima Online (UO). Not that I felt the burnout before many back then.

The name "The Fallen Few" arose when I created a guild, after many of those bigger guilds folded. This guild was made up of crafters, and hard core crafters. No combat skills allowed on any class other than Mage. As mage was needed in many craft skills and a must for moving around the map.
And on a plus side TFF also stood for Thank F@#K Its Friday. Something we all can look forward to.