Showing posts with label Bounty Hunter. Show all posts
Showing posts with label Bounty Hunter. Show all posts

Friday, 29 April 2011

SWTOUR Part 2 Combat & Gameplay

This segment, will not be filled with weapon and armor stats, as these are in constant flux, and as such, they change on almost a daily basis.

What I will try to do, is give you an insight of how the combat feels, and plays out. For the next few moments, I would like to place you in my shoes and I hope I can relay the feeling that I had at that time, with this very extended hands on time with TOR.

At level one, you have two main combat ability's. One of a single target attack, and the other is an AOE ability.
You also have an out of combat heal, which also lowered the heat you generated by using the Bounty Hunters weapons. This was a channelled ability, around 10 seconds to fully heal and get rid of that heat that you built up.
Another skill was in place to dispel heat, that you could use in combat. Though this did not fully remove all heat you gained, it did give you around 25% reduction. This would allow you at this level to gain another AOE. This was an instant cast, and had around 1 min cool down.